System Requirements: 486DX2/66MHz, 16MB RAM, MS-DOS 6.22, 62MB Hard Drive Space, SVGA Video Card, Sound Blaster Compatible Sound Card, Mouse.
Constructor takes the empire building and resource management of the best simulations and adds to it a strong dose of character interaction, humor, and strategic competition.
Take the role of a real estate developer in a race to build up and manage resources, properties, environments, and human interaction, while trying to outperform and destroy rival development firms. With up to 4 player game play on a network or head-to-head modem action.
The game begins with the gamer owning one plot of land on which they can build a company headquarters. Their company starts with a few workers, foremen, repairmen, and a small sum of money that they can use to begin building. Through precise resource management the gamer competes against the CPU or network opponents in one of five goal paradigms.
Financial - Create as much wealth as possible and become the richest person in the world.
Ego Mania - Build every structure in the world through sucessive resource acquisition.
World Domination - Playing in a limited landscape, attempt to own the world by constructing one building on each territory.
Utopian State - Achieve a perfect stress free, utopian environment for everyone and everything in the game.
Build, Build, Build - A developer's delight. Build until you can't build anymore.
With Constructor's unprecedented game play depth, these goals can be achieved through precise financial planning, constructing plants to process natural resources, building properties, managing the complex lives and environments of the inhabitants, and strategically attacking opponents.